When the computer starts, the processor starts executing instructions at the memory address 0xfff0. This is usually a location in the BIOS ROM. Thus the BIOS code is executed by the processor. It checks several things, does many tests including the popular POST (power-on self test) and then finds the boot device. It loads the code from its boot sector into the memory and executes it. From here, the code in the boot sector takes over the control. In IBM-compatible PCs, the boot sector is the first sector of a data storage device. This is 512 bytes in length. The following figure shows what the boot sector contains.
|Address||Description||Size in bytes|
|1b8||440||Optional disk signature||4|
|1be||446||Four 16-byte entries for primary partitions||64|
This article explains how to write such codes which can be written into the boot sector. Two programs are discussed in the following sections. First one simply prints the character, 'A' on the screen. Second program prints a string. You are expected to have a working knowledge of assembly programming using GNU as. The details of the assembly language won't be discussed. Only how to write code for boot sector will be discussed. All code examples used in this article are available at http://susam.in/files/code/boot-sector/.
The code examples were verified by using the following tools while writing this article:
- GNU assembler (GNU Binutils for Debian) 2.18
- GNU ld (GNU Binutils for Debian) 2.18
- dd (coreutils) 5.97
- DOSEMU 188.8.131.52
- DOSBox 0.72
Printing a character
# Author: Susam Pal <http://susam.in/> # # To assemble and link this code, execute the following commands:- # as -o char.o char.s # ld --oformat binary -o char char.o # # To write this code into the boot sector of a device, say /dev/sdb:- # dd if=char of=/dev/sdb # echo -ne "\x55\xaa" | dd seek=510 bs=1 of=/dev/sdb .code16 .section .text .globl _start _start: mov $0xb800, %ax mov %ax, %ds movb $'A', 0 movb $0x1e, 1 idle: jmp idle
.code16 directive is to tell the assembler that this
code is meant for 16-bit mode. The
_start label is meant
to tell the linker that this is the entry point in the program.
The video memory of the VGA is mapped to various segments between 0xa000 and 0xc000 in the main memory. The color text mode is mapped to the segment 0xb800. The first two instructions move 0xb800 into the data segment register, so that any data offsets specified is an offset in this segment. Then, the code for the character 'A' (usually 0x41 or 65) is moved into the first location in this segment and the attribute (0x1e) of this character to the second location. The higher nibble (0x1) is the attribute for background color and the lower nibble (0xe) is that of the foreground color. The highest bit of each nibble is the intensifier bit. The other three bits represent red, green and blue. This is represented in a tabular form below.
It can be seen from the table that the background color is dark blue and
the foreground color is bright yellow. Compile and link the code with
ld commands mentioned in the
comments. Before writing the code into the boot sector, you might want
to verify whether the code works or not with an emulator. DOSEMU is a
nice emulator that does this job very well. In Debian, it is available
dosemu package. DOSBox is also pretty good. It is
dosbox package in Debian. Create a copy of
the binary file,
char and name it to
It is necessary so that DOSEMU can run it as a command. DOS COM files
are merely machine code with no headers. This is what is generated using
--oformat binary option while running
To avoid, this step of renaming the file to
often specify the output file to be
char.com while running
ld command. For example:-
ld --oformat binary char.com char.o dosemu char.com
Once you are satisfied with the output of char.com run with DOSEMU, use
the two commands given below to write the binary and the MBR signature
into the boot sector. Be absolutely sure of what you are doing at this
/dev/sdb is only an example here. You must change it
to the correct device where you want to overwrite the boot sector with
this code. If you use
dd to write to the wrong device, you
might lose access to the data on it. If you are in doubt, take help from
dd if=char.com of=/dev/sdb echo -ne "\x55\xaa" | dd seek=510 bs=1 of=/dev/sdb
Now, you may boot your computer with this device.
Printing a string
# Author: Susam Pal <http://susam.in/> # # To assemble and link this code, execute:- # as -o string.o string.s # ld --oformat binary -Ttext 7c00 -Tdata 7c20 -o string string.o # # To write this code into the boot sector of a device, say /dev/sdb:- # dd if=string of=/dev/sdb # echo -ne "\x55\xaa" | dd seek=510 bs=1 of=/dev/sdb .code16 .section .data message: .asciz "hello, world" .section .text .globl _start _start: nop xor %di, %di mov $0xb800, %ax mov %ax, %ds mov $message, %si move: xor %dx, %dx mov %cs:(%si), %dl cmp $0, %dl idle: jz idle mov %dl, (%di) inc %di movb $0x1e, (%di) inc %di inc %si jmp move
There are two sections in this code. The data section has the
null-terminated string to be displayed. The text section has the code.
The code moves the first byte of the string to the location,
0xb800:0x0000, its attribute to 0xb800:0x0001, the second byte of
the string to 0xb800:0x0002, its attribute to 0xb800:0x0003 and so on
until the string terminates which is detected by the null byte (0x0) in
movb %cs:(%si), %dl moves one character from the
string indexed by SI register in the code segment into DL register. The
reason why we are reading the characters from code segment will become
clear from the linker commands discussed below.
While booting, the BIOS reads the code from the first sector of the boot
device into the memory at physical address 0x7c00 and jumps to that
address. However, while testing with DOSEMU, things are a little
different. In DOS, the text section is loaded at an offset 0x0100 in the
code segment. This should be specified to the linker while linking so
that it can correctly resolve the value of
So, the object file has to be linked twice. Once for testing it on
DOSEMU and one more time before writing it into the boot sector. For a
trial, try this:-
as -o string.o string.s ld --oformat binary -Ttext 0 -o string.com string.o objdump -bbinary -mi8086 -D string.com hd string.com
-Ttext 0 option tells the linker to assume that the
text section should be loaded at an offset of 0x0 in the code segment.
objdump command is used to disassemble the file. This
shows where the text section and data section are placed. Here is the
portion of the output that must be analyzed.
1b: 47 inc %di 1c: 46 inc %si 1d: eb ec jmp 0xb ... 101f: 00 68 65 add %ch,0x65(%bx,%si) 1022: 6c insb (%dx),%es:(%di) 1023: 6c insb (%dx),%es:(%di)Also, try the
hdcommand. Here is the output.
00000000 90 31 ff b8 00 b8 8e d8 be 20 10 31 d2 2e 8a 14 |.1....... .1....| 00000010 80 fa 00 74 fe 88 15 47 c6 05 1e 47 46 eb ec 00 |...t...G...GF...| 00000020 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 |................| * 00001020 68 65 6c 6c 6f 2c 20 77 6f 72 6c 64 00 |hello, world.| 0000102d
It can be seen that the text section occupies the first 0x1f bytes and the linker has put the data section at an offset 0x1020. However, there are only 440 bytes to put our code. So, the string can be placed at offset 0x20 so that the whole binary fits into the boot sector. Now link the object code accordingly and test it once on DOSEMU.
ld --oformat binary -Ttext 100 -Tdata 120 -o string.com string.o dosemu string.com
If everything is fine, link it once again for boot sector and write it
to the boot sector of your device. Again be very careful with the
/dev/sdb is only an example. You
must change it to the device you want to write this code to.
ld --oformat binary -Ttext 7c00 -Tdata 7c20 -o string string.o dd if=string of=/dev/sdb echo -ne "\x55\xaa" | dd seek=510 bs=1 of=/dev/sdb
Once written to the device successfully, you may boot your computer with it.